Google's in-house incubator, Area 120, has produced things like an app that teaches coding and tools to boost literacy. Now it wants to help gamers create their own 3D games, no experience necessary.
What just happened? Google loves to come up with unusual tools to help spark user creativity. Its Music Maker service was a good example of that, but now we have an even better one: Game Builder, ...
Imagine a world where a car is speeding up directly behind you but your hearing only extends to either side of you. It’s a frightening thought, isn’t it? Yet it’s not too far off what we’ve had to ...
Forgotten Gems is a column about notable games that have moved out of the public eye and may not be easily accessible anymore. To see all the other games I've covered so far, check out the previous ...
Our inborn 3D view of the world, created when the brain combines two images (one from each eye), helps a great deal when we’re catching a baseball, avoiding a herd of stampeding water buffalo, and ...
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the 3D world after the vertex processing has done and the scene has been rasterized. Texturing is one ...
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