As World War II loomed, he attempted to enlist in the U.S. Navy, but he was rejected when his record revealed that he was gay ...
AI conversation continues to dominate everyone's timeline post-Black Ops 7 and Arc Raiders, I ask Adrian Chmielarz for his ...
Visionary game designer Hideo Kojima wants to make a unique type of game, not to be experienced by humans. Instead, it’s for AI.
The spread of generative AI has become background radiation, pitting players against studios and leaving its role uncertain.
Steam's competitor has criticized its AI disclosure policy as pointless, but if consumers want to know, why shouldn't they?
Sandfall Interactive, the developer behind the award-winning Clair Obscur: Expedition 33, comments on the ongoing generative ...
Baldur's Gate 3 and Divinity Original Sin developer Larian Studios generated a ton of hype (and no shortage of revulsion) when it revealed its next big role-playing game, Divinity, at The Game Awards ...
Arc Raiders' use of AI tools continues to create divides in gaming. The CEO of its developer's parent company, Nexon, recently claimed that generative artificial intelligence tools are everywhere in ...
The Dead Space director embraces AI use in game development, but hasn't drunk the xAI kool-aid. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
AI-powered assistants like Razer's Project Ava offer an easier way to get through tough games, but miss the point of playing ...
As reported by Automaton, a survey conducted by the Computer Entertainment Supplier’s Association (CESA) during June and July found that 51% of Japanese game companies are using AI in some capacity.
The Astronauts CEO Adrian Chmielarz shares his thoughts on Larian using AI, AI generally in the industry, and his studio's ...