The latest update to the Oculus Integration for Unity adds the Quest’s controller-free hand-tracking to the editor. Facebook added experimental controller-free hand-tracking for Quest in December. It ...
Surprise! Oculus is launching full, controller-free hand tracking for the Oculus Quest a few months earlier than initially anticipated: this week. While the developer SDK to integrate it into games ...
The Oculus Quest is an extraordinary, standalone virtual reality device that needs no wires, no high-end gaming PCs and no wall-mounted tracking cameras. I'm a big fan of this zero-barrier-to-entry VR ...
The Oculus Rift, Facebook’s cord-free VR headset that starts at just $400, is getting a couple of new features over the next year. I had the opportunity to check out what might be the coolest one: ...
This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
Oculus Connect 6 kicked off today with an assortment of announcements from the virtual reality firm, with some of the biggest news revolving around its wireless portable headset, the Oculus Quest.
Sarah has been an editor and contributor for Game Rant since 2015. After meeting her first Chocobo, she never looked back. Sarah majored in game design in college and utilizes that knowledge to ...
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Hand tracking is coming to Oculus Quest in early 2020, as announced at the Oculus Connect 6 Day One keynote live stream. Hand tracking coming to Oculus Quest is a big step in the right direction, as ...
The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. A new technique for reducing positional latency called ...