An hourglass tells you what it is in the name — a glass that you use to measure an hour of time passing by. [EDISON SCIENCE CORNER] has built a digital project that mimics such a thing, with little ...
An Approach to Productive and Maintainable Shader Creation. Creating shaders has always been an advanced step for most developers; many game developers have never created GLSL code from scratch. The ...
An evolution over the original Rce design. The design goal is to enable creation of simple software driving various devices. Or more precisely providing a messaging layer that allows said software to ...